Amicus

Friend of education. Friend for life.

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  • Readers

    AMICUS READERS

    Amicus Readers provide an inviting variety of nonfiction leveled books for K-2, serving young learners in pursuit of reading skills—just like Amicus pursues the big red ball.

  • Illustrated

    AMICUS ILLUSTRATED

    Amicus Illustrated offers fiction and nonfiction for preschool to grade 6 with highly visual information and stories that students—and our pal Amicus—are after!

  • High Interest

    AMICUS HIGH INTEREST

    Like many students, Amicus likes to pursue what's of interest to him. Amicus High Interest books serve individual interests of those in grades 2-6.

  • Ink

    AMICUS INK

    Amicus Ink features board books, picture books, and paperbacks that encourage young children to explore facts, examine ideas, and imagine new ways of understanding the world.

  • Spot

    SPOT

    Spot books pair key words with engaging images at the beginning, middle, and end—making it fun to read, spot, and learn.

  • Sequence

    SEQUENCE

    Sequence books explain the processes and timelines behind kids' favorite things. Each title connects products and knowledge step-by-step from idea, through creation and discovery, to the end user.

Computers from Then to Now

Computers from Then to Now

9781681519609
Angie Smibert
Computer technology is brought to life with photo-driven design, clear text, and an integrated timeline, making this an excellent resource on the history of computing for elementary students. Back in the 1950s, computers were only for employees of the government and universities. They were way too expensive for the average person. In 1975, the Altair 8800 kit made them affordable. It also inspired a guy named Steve Wozniak to start Apple Computers with his friend Steve Jobs. Then came mice, GUIs, MacIntosh versus PC, and the World Wide Web. In the 2000s, computers got into cell phones and now everyone carries a computer in their pocket. Where will artificial intelligence take computers in the future? Engaging photographs and a running timeline illustrate important developments in the history of computers to support STEAM and history curriculum about inventions. A table of contents, glossary, further resources, and an index are included.

retail $35.70 your price $24.95

READING LEVEL: GRADE 3 AND UP
LEXILE LEVEL: 610L
ATOS LEVEL: Pending

Sequence Developments in Technology Lexile: 610L - 750L A/R: Pending
  • Reinforced Library Binding, eBooks

  • Pages: 32

  • Trim Size: 6.5" x 9.5"